Frostgrave Revised. A few typos corrected, clarifications made, etc. Free to use and modify as desired. Requires purchasing a copy of the original Frostgrave rules from Osprey Publishing to utilize. Mostly the same as the last file, except the 10xp for killing enemies is now ONLY for your apprentice's kills. Also fixed a few typos. This is our current house rules document, as per Nov 01, Only 10 pages long! These are the house rules our gaming group of around 10 players uses currently.
Some house rules are taken from existing online sources, others are borrowed from other games, some are completely original but likely not unique. Your mileage may vary, but we hope they inspire you in your own Frostgrave house rules creations. Some changes are cosmetic and unnecessary, like renaming Ice Toads because we think murderous arctic frogs are too silly; take what works for you and discard the rest.
Please leave feedback! We disallow buying magical items except potions, scrolls, and grimoires unless they were first found during a game as treasure and then sold by another player to the Market sheet of paper listing sold magic items accessible to all players until bought. Thank you to the author for this line of encouragement for all players to personalize Frostgrave: "Finally, think of this book and these rules as a starting point.
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Unsure which feat to Tagged with dnd5e, dndhomebrew; Shared by Dicelord. Chronomancer for Dnd 5e. Thanks for the feedback! If the Chronomancer touches the animal during the spell, no material component is required.
The material component for the first version is the root of a plant with hallucinatory properties. A successful Dispel Magic, or similar spell, cast by a spellcaster of higher level than the caster was at time of casting can also terminate the effect. It behaves as though an indestructible, immovable rod.
Submit a new link. Home of user-generated, homebrew pages! Altering this doubles the duration. In addition to this damage, the normal flow of time is disrupted for the target, causing their senses to perceive the world slightly out of phase for 1 round. Healing potions and spells are applied first to already received damage, then to deferred damage. If you want a 1d10 hit die, you will have to sacrifice power in a different area.
The bubble then moves along the timestream in the predetermined direction, reenters reality at the desired time, and releases the travelers. No posts found. Title Hot Recent. Sort: Pg. Relationship: Periodical Articles Podcast Episodes. No lists found. RPG Item Rank:. Personal Comments:. Your Tags:.
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